SexSim Forum
Sex Sim => User Creations => Outfits => Topic started by: oncesailor on September 05, 2010, 08:09:00 PM
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Had a little bit of spare time today, so made a few quick outfits. Not many frills, but then the real outfits don't have much. :-\
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The first one is Supergirl. Pretty plain, but then can't really do a cape or shoes. :-[
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Next is Batwoman. Again not much but a belt. :(
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Last one is Wonderwoman. A bit more stuff like her cuffs to add. :P
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The first one is Supergirl. Pretty plain, but then can't really do a cape or shoes. :-[
Shoes are coming! Also... ahem... real-time cloth physics, which at some point within the next few months I'll start implementing... which means capes could be possible one day.
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Love the fact you have made a costume for DC's only Lesbian Super Heroine Batwoman :)
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I was giddy at this post, then very sad when I saw that oncesailor hasn't posted in so long. I'd kill to see Power Girl.
And Jak, what happened to the cloth physics? Capes would be dreamy, but probably a bear to code. I was thinking more like skirts for a perfect Supergirl or Mary Marvel.
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I was giddy at this post, then very sad when I saw that oncesailor hasn't posted in so long. I'd kill to see Power Girl.
And Jak, what happened to the cloth physics? Capes would be dreamy, but probably a bear to code. I was thinking more like skirts for a perfect Supergirl or Mary Marvel.
The cloth physics turned out to be not all that great. The middleware engine I use for Sex Sim had promised cloth physics for a while and when it finally came out with them, they left a bit to be desired. For one, there's no good way to have collisions, which means anything using cloth on a character would just go right through the character. No good. I'm working on a few things to try to make it work but it's not as robust as I'd originally hoped.