value | what it changes | sensible values for body1 |
x | up/down | 1.0 |
y | front/back | 0.9-1.1 |
z | side/side | 0.9-1.1 |
value | what | body1 |
x | up/down | 0.96-1.1 |
y | front/back | 0.95-1.05 |
z | side/side | 0.9-1.0 |
value | what | body1 |
x | front/back | 0.85-1.2 |
y | up/down? | 0.7-1.3 |
z | side/side? | 0.6-1.2 |
value | what | body1 |
x | front/back | 0.85-1.2 |
y | up/down | 1.0-1.1 |
z | side/side | 0.7-1.35 |
value | what | body1 |
x | front/back | 0.985-1.015 |
y | up/down | 0.95-1.2 |
z | side/side | 0.9-1.08 |
value | what | body1 |
x | front/back | 0.65-1.5 |
y | up/down | 0.65-1.5 |
z | side/side | 0.8-1.4 |
value | what | compensate on | body1 |
x | front/back | upper arm z | 0.95-1.1 |
y | up/down | upper arm y | 0.95-1.05 |
z | side/side | upper arm x | 0.9-1.1 |
value | what | body1 |
x | up/down (length) | 0.95-1.05 |
y | front/back | 0.95-1.05 |
z | side/side | 0.95-1.05 |
value | what | body1 |
x | up/down (length) | 0.98-1.02 |
y | front/back | 0.98-1.02 |
z | side/side | 0.98-1.02 |
value | what | body1 |
x | up/down (length) | 0.95-1.05 |
y | front/back | 0.9-1.1 |
z | side/side | 0.95-1.05 |
value | what | body1 |
x | up/down | 1.0 |
y | front/back | 1.0 |
z | side/side | 0.95-1.1 |
value | what | body1 |
x | up/down length | 0.95-1.05 |
y | front/back | 0.95-1.05 |
z | side/side | 0.95-1.1 |
value | what | body1 |
x | up/down length | 0.95-1.05 |
y | front/back | 0.95-1.05 |
z | side/side | 0.95-1.1 |
value | what | body1 |
x | up/down length | 1.0 |
y | front/back | 0.95-1.05 |
z | side/side | 0.95-1.05 |
I did play with the Butt size and was able to drop it to .7 - .9 with no "weird effects". ^-^
Butt size is tied in fairly closely with body size so if you tweak one you can sometimes tweak the other to balance them out somewhat.