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Messages - pronzilla

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46
Outfits / Re: More stockings and socks
« on: January 07, 2012, 03:31:16 AM »
Yeah, not quite sure about that.  I think I may have a go at tweaking them a bit to make the texture more obvious.  And maybe reduce the retina-burning nature of the pink a bit.

47
Outfits / More stockings and socks
« on: January 06, 2012, 02:35:06 PM »
YOU WILL NEED THE STOCKINGS ADD-ON TO USE THESE.

Yet more colour variants of the ones in my last last two packs, plus a few colour variants of the standard stripey socks and some slightly more exotic stockings...

I'm afraid that while I intended the pink socks to be "pink", they actually ended up being more a sort of (significant pause, dons sunglasses, tells The Who to shut up already)
PIIIIIIIIINNNNNNNK!!!!1!!

Sorry about that.

48
Tools / Pronzilla's People Permutor v0.9.1 - little changes, big boobs
« on: January 04, 2012, 02:34:01 PM »
Pronzilla's People Permutor v0.9.1

This version is obsolete, look for a newer one elsewhere in this board...

lots of little changes (and some really big boobs)
Now! with added "look before you clip"!

Changes in v0.9.1:
  • Don't try to make icons from stuff that isn't there (that gets crashy).  Thanks ed583 for the bug report that lead me to it!

Changes in v0.9:
  • added two more boob morphing options (huge and supersize) for those who like 'em really big
  • add interface to control which teeth textures get used
  • add thumbnails to various texture selectors:
    • named hair colours that come with the hair styler add-on
    • all custom textures (I mostly can't get at the built-in textures, sorry)
  • include some basic boob size info in the "manage ladies" info pane
  • morphing tweaks:
    • tweaked the way boob asymmetry works, so it's a little bit more likely to happen, and a little bit less subtle (but still fairly subtle)
    • changed the way lip sizes are generated to give a little more variety
    • minor tweaks to body 2 face morph limits



What is it?
Pronzilla's People Permutor is a totally, utterly, UNOFFICIAL, Java-based utility for Ripened Peach's SexSim. 

PPP creates random girls (only, for now) by mixing up the girls you have installed (body texture from one, hair from another, eyes from yet another, and so on).  It can also change the body proportions a bit.

It creates 10 files in /Sex Sim/Runtime/user_created/characters, named f-ppp_0.xml to f-ppp_9.xml, containing random girl definitions.  So, the next time you start up SS, you'll see 10 extra girls named "ppp 0" to "ppp 9".  I'm sure you can figure things out from there.

PLEASE NOTE:                                                         
PPP WILL OVERWRITE ANY EXISTING XML FILES NAMED f-ppp_(x).xml

IF YOU HAVE VERSIONS OF THOSE FILES YOU WANT TO KEEP (SUCH AS OUTPUT FROM PREVIOUS RUNS) RENAME THEM USING THE "MANAGE LADIES" UTILITY BEFORE PERMUTING AGAIN, OR THEY WILL GET WIPED.



How do I install it?

First, you're going to need to install a Java runtime from http://www.java.com/

Once you have that installed, just create a directory somewhere on your system and put the ppp.jar file in it.  Anywhere on the system will do, but the closer it is to your SexSim directory, the less work it will have to do when you first run it (see below)   

Double-click the ppp.jar file to run it. 

Note for Windows 7/Vista people

Sexsim keeps its "user_created" data in its program directory.  If you installed sexsim in the "program files" directory, and you run as a "normal" (non-admin) user, that means that PPP won't be able to write directly to those directories, because Windows protects them from editing to avoid things getting accidentally trashed.   

There are two ways to work around this:
  • PPP will detect that it's being blocked.  It will then write the files elsewhere instead, and you can manually copy the files into place.  (ppp will tell you where to copy them to/from).
  • I am told (but have not tested myself) that if you put PPP actually in the sexsim directory, things will work (This tricks windows into thinking ppp is part of sexsim, and cuts it some slack)


What does it do?

The first time you run it, it'll go hunting across your system for your copy of SexSim, and record that location in a ppp.properties file next to the ppp.jar, ready for next time.  This bit might take a little while (maybe a few minutes at worst) but it only happens once.

Once it's found Sex Sim, it'll scan the Sex Sim directory to see what it's got to play with.

Finally, once it's ready to go, it'll let you play with the options, and then generate the custom xml character files. 

Along the way, it will also spit out a ppp.log file in the same directory as the .jar file.  You probably don't care about that - it's just a slightly-more-detailed record of what gets shown in the log window.

Things I'd like to add someday

(disclaimer: inclusion in this list doesn't guarantee I'm ever going to actually add a feature, just that I'm thinking about doing it some day)

  • permuting/morphing males (this may take a while, and I'll probably won't start until jak gives the xml/texture file details)
  • internationalization (this will also take a while)
  • support for all the new morphing stuff in the forthcoming SexSim update

Any requests?
If there's anything you'd like that's not in the above list, feel free to suggest/ask about it here.  No promises, but I'll see what I can do...

The files
ppp.jar is the program itself.
history.txt is just a list of what got added in what version, including bug fix descriptions.  probably very dull, but included for completeness.


49
Outfits / Re: Colored matched outfit
« on: December 23, 2011, 12:54:58 PM »
Octane, you might want to put an instructions file up to let people know where all of the various files need to go.

... extract the files & put each file on the appropriate folder @ the sexsim runtime directory.

That's kinda what Jak was getting at - if you're a modder, and you're used to poking around behind-the-scenes, you know where those files are supposed to go, or can figure it out pretty quickly. 

But non-modders (which is to say: most people) probably won't know what goes where, and may find it difficult/time-consuming/annoying to sort things out.

(P.S.: I can't see an XML file for the yellow one either)

50
Characters / Asha and Priya
« on: December 11, 2011, 02:52:27 PM »
The result of my work mentioned under the arab and desi ladies thread. 

In the end I couldn't decide whether to go with a lighter or darker skintone, so I did one of each.

Asha requires Ayumi, for the hair.  If you don't have Ayumi, this thread will tell you how to tweak the XML to use hair you do have...

51
Characters / Re: arab and desi ladies
« on: December 05, 2011, 11:57:59 AM »
The lovely Sunny Leone is of east indian extraction.

Thanks.  That's a name I've not heard in a while - she was awfully popular a few years back.  (does quick search) ooo, thought so, loadsa piccies.  Again, quite pale compared to some. 

52
Characters / Re: arab and desi ladies
« on: December 04, 2011, 02:33:19 PM »
A touch darker on the shading.
I don't think an Indian lady wouldn't have that pinkish colouring.

That was my thought, but that's the tone I get sampling the source material available.  Put her side-by-side with Robyn, and she doesn't look very pink. 

That said, "Indian" covers something like 18-20% of humanity (more if you include surrounding regions like pakistan, burma, sri lanka, bangladesh, etc).   That's a lotta people, and there's a metric craptonne of variety in there. 

I'll do a some re-checks of tone anyway, because the absolute colour in a photo can vary hugely depending on lighting, filters, post-processing, etc.  (Go look at some 80s porn photography - a lot of the skin tones look downright peculiar, due the lighting/filters they used)  Compensating for that is hard...

Aside: my biggest problem with Carmen was the skin tone - I just couldn't get it to work right.  I've had it worse with some of the more exotic projects that I've abandoned without posting.  I'm starting to think that the further it goes away from Caucasian, the harder it gets...  or maybe that's just my crap graphics skills. 

Anyhoo, back to trying to sort out the bump map so her nipples don't look like an accident in a triangle factory...



53
Characters / Re: arab and desi ladies
« on: December 04, 2011, 01:50:14 PM »
Look for the pornstar "Priya Rai."

Thanks, I found her already - any more?  This stuff is proving depressingly hard to source.

That said, work in progress:  Comments?

54
Characters / Re: arab and desi ladies
« on: December 03, 2011, 02:34:29 AM »
Peter Levius's site is a great resource.

www.3d.sk

Not cheap though.  :o

Thanks, that looks like a fantastic resource, but... I am a cheapskate. :(

55
Characters / Re: arab and desi ladies
« on: December 02, 2011, 12:44:59 PM »
I'm willing to try (no promises) to do a skin for such ladies, with a few caveats:
  • It's probably going to take a while
  • I may fail to come up with anything worth posting at all (my last attempt at a non-white lady was carmen, which I wasn't entirely happy with)
  • I ain't great with the graphics skills
  • I'm not going to try to make a particular person (delectable as Ms Rai is, I don't think I have the skill to get even an approximate facial match)
I'm going to need some help, namely source material to work from.  That means large, high-quality, photos of (ideally) faces, nude bodies and ladyparts.  I can probably use such piccies of Ms Rai for the face part (google suggests they are not hard to find) but I'm having difficulty finding any quantity of "nude body" and "ladyparts" pictures of ladies from those parts of the world.  More faces would be good, too.

So if anyone can suggest pornstar names to go searching on (since they do tend to get photographed in the nude quite often) or TGPs which have decent quantities of such material, that would be very helpful...

Edited to add: I'd find links to galleries more useful than just attaching piccies, please.

56
Tools / Re: Pronzilla's People Permutor v0.8 - What's in a name?
« on: November 24, 2011, 02:26:00 PM »
It should already be generating basic thumb/meter images if necessary. 

Generating "proper" ones (i.e. with a real picture of the actual girl) is waaaay beyond my capabilities, I'm afraid.  Even if I could read all the relevant data files (stuff like the girl/hair models are all tucked away where I can't easily get at them) what I know about the nuts-and-bolts of 3D rendering could be written on a postage stamp with a jumbo marker. 

I'm very wary about adding a delete function - it's either a bit too dangerous (do I delete all the referenced texture files? what if they're used by another girl?) or just superficial (deleting just the XML isn't going to reclaim a worthwhile amount of disk space).  The more detailed I make it, the more I risk ending up with something that's not really any easier/better than just using explorer to deal with the files manually.  I'll keep pondering that, and if I come up with anything that's sane to build and actually useful, I'll see what I can do...

Thanks for the feedback!

57
Tools / Pronzilla's People Permutor v0.8 - What's in a name?
« on: November 19, 2011, 02:21:16 PM »
Pronzilla's People Permutor v0.8

This version is obsolete, look for a newer one elsewhere in this board...

Changes from last version:
  • added an interface to rename user-created girls, so you can keep your favourites...
  • added RGB_ORANGE hair colour option
  • bugfix: save/load the state of the hair colour tab properly

What is it?
Pronzilla's People Permutor is a totally, utterly, UNOFFICIAL, Java-based utility for Ripened Peach's SexSim. 

PPP creates random girls (only, for now) by mixing up the girls you have installed (body texture from one, hair from another, eyes from yet another, and so on).  It can also change the body proportions a bit.

It creates 10 files in /Sex Sim/Runtime/user_created/characters, named f-ppp_0.xml to f-ppp_9.xml, containing random girl definitions.  So, the next time you start up SS, you'll see 10 extra girls named "ppp 0" to "ppp 9".  I'm sure you can figure things out from there.

PLEASE NOTE:                                                         
PPP WILL OVERWRITE ANY EXISTING XML FILES NAMED f-ppp_(x).xml

IF YOU HAVE VERSIONS OF THOSE FILES YOU WANT TO KEEP (SUCH AS OUTPUT FROM PREVIOUS RUNS) RENAME THEM USING THE "MANAGE LADIES" UTILITY BEFORE PERMUTING AGAIN, OR THEY WILL GET WIPED.



How do I install it?

First, you're going to need to install a Java runtime from http://www.java.com/

Once you have that installed, just create a directory somewhere on your system and put the ppp.jar file in it.  Anywhere on the system will do, but the closer it is to your SexSim directory, the less work it will have to do when you first run it (see below)   

Double-click the ppp.jar file to run it. 

Note for Windows 7/Vista people

Sexsim keeps its "user_created" data in its program directory.  If you installed sexsim in the "program files" directory, and you run as a "normal" (non-admin) user, that means that PPP won't be able to write directly to those directories, because Windows protects them from editing to avoid things getting accidentally trashed.   

There are two ways to work around this:
  • PPP will detect that it's being blocked.  It will then write the files elsewhere instead, and you can manually copy the files into place.  (ppp will tell you where to copy them to/from).
  • I am told (but have not tested myself) that if you put PPP actually in the sexsim directory, things will work (This tricks windows into thinking ppp is part of sexsim, and cuts it some slack)


What does it do?

The first time you run it, it'll go hunting across your system for your copy of SexSim, and record that location in a ppp.properties file next to the ppp.jar, ready for next time.  This bit might take a little while (maybe a few minutes at worst) but it only happens once.

Once it's found Sex Sim, it'll scan the Sex Sim directory to see what it's got to play with.

Finally, once it's ready to go, it'll let you play with the options, and then generate the custom xml character files. 

Along the way, it will also spit out a ppp.log file in the same directory as the .jar file.  You probably don't care about that - it's just a slightly-more-detailed record of what gets shown in the log window.

Things I'd like to add someday

(disclaimer: inclusion in this list doesn't guarantee I'm ever going to actually add a feature, just that I'm thinking about doing it some day)

  • permuting/morphing males (this may take a while, and I'll probably won't start until jak gives the xml/texture file details)
  • internationalization (this will also take a while)
  • support for choosing which teeth textures get used (if and when I see any teeth textures that are actually different from the basic one)

Any requests?
If there's anything you'd like that's not in the above list, feel free to suggest/ask about it here.  No promises, but I'll see what I can do...

The files
ppp.jar is the program itself.
history.txt is just a list of what got added in what version, including bug fix descriptions.  probably very dull, but included for completeness.


58
Was just wondering if it's possible to save favourite characters the re randomize to create different ones again ??

I'm trying to get something like that into the next release. 

(Please note that my l33t project management skillz can lead to effects not unlike Valve Time)

59
Characters / Re: Eve Character by Doberman
« on: November 11, 2011, 02:14:16 AM »
For some reason I haven't really noticed until recently, but this body texture is excellent...

60
Outfits / Some more stockings (and some socks)
« on: October 29, 2011, 01:02:08 PM »
YOU WILL NEED THE STOCKINGS ADD-ON TO USE THESE.

The stockings are basically more colour variants of the ones in my last last pack, plus there's some white socks...

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