May 20, 2024, 04:53:43 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - woolfe99

Pages: 1 2 [3]
31
Characters / Re: Asha and Priya
« on: December 12, 2011, 07:31:47 PM »
Great job!

32
Characters / Re: arab and desi ladies
« on: December 05, 2011, 08:12:12 PM »
The lovely Sunny Leone is of east indian extraction.

Thanks.  That's a name I've not heard in a while - she was awfully popular a few years back.  (does quick search) ooo, thought so, loadsa piccies.  Again, quite pale compared to some.

If memory serves, she's half caucasion (Canadian).  With slightly darkened skin tone, she'd make a perfect base model.  Though the one you have drawn looks nice to me.

33
Characters / Re: arab and desi ladies
« on: December 04, 2011, 03:45:02 PM »

34
Characters / Re: arab and desi ladies
« on: December 03, 2011, 07:53:55 PM »
Look for the pornstar "Priya Rai."

35
Suggestions / Re: Clothing layers...
« on: December 03, 2011, 11:39:58 AM »
Just to be clear, I really like this sim, or I wouldn't be posting these suggestions.  In fact, I think you've done an amazing job for only having a development staff of two.  In some ways, this sim is actually better than SV2, which is quite a statement considering it has, as you say, been around for almost 10 years.  SV2 has tons of content, but the engine is getting to be long in the tooth, and their next generation seems as though it's been indefinitely delayed.  I'd be surprised if we see it before 2014. 

Anyway, my apologies if I come across as pushy.  It's probably because I like what I see so far, and it leads me to think that you can produce more high quality content in the future.  That said, I sympathize with having a million things you want to accomplish and limited resources and only so many hours in the day.  I am not a coder but I have many friends who are, and this often seems to be the situation they are in.  Yet they are a creative lot and usually they find a way to muddle through.  Sometimes they surprise themselves. 

Anyway, I look forward to whatever the future holds for this sim and whenever it happens, is when it happens. 


36
Suggestions / Re: Clothing layers...
« on: December 02, 2011, 09:03:24 PM »
This is great news, adding the ability to layer.

I do somewhat disagree about the issue of adding new meshes.  Adding say pants and skirts does more than just increase the quantity of options.  It adds qualitatively different types of clothing that aren't in the current sim.  That is important, at least for people who want to see the models in those types of clothing.  If you want to see your model in, say, a pair of tight jeans, no amount of texturing the existing meshes is going to give you that. 

Second, I do tend to think it will cause more users to create clothing.  There's only so much you can do by adding textures to the existing meshes and ultimately they start to look samey and there isn't much incentive to create more because adding 100 more texture variants on the same mesh is a diminishing return in variety.  Basically, creative people want more options to work with.

Granted, the main thing holding back the user created clothing is that you just need more people playing the sim.  It's kind of a catch-22 since you need the content to attract more people, but it's the people who create a lot of the content.  Nonetheless, I tend to think that if you build it, they will come.  There are loads of very creative people who design stuff every day for SV2 and I honestly think right now there's some dissatisfaction with the lack of news on a new engine for that sim.  Attracting even a fraction of those people could result in an explosion of user created content.  And for those people who are good at creating content and do a lot of it, their main attraction is doing that and the more options they have creatively, the more interested they will be.

37
Suggestions / Re: What kind of Girls or Guys do you want to see?
« on: December 01, 2011, 05:43:17 PM »
A younger looking one with a pony tail.

38
Suggestions / Re: Re: Clothing layers...
« on: December 01, 2011, 05:42:19 PM »
The ability to layer outer clothes over inner clothes is basic functionality.  It isn't especially hard to do either, AFAIK.  We can already layer shoes over a portion of stockings.

I just wanted to chime in before anyone takes that as gospel.  It is especially hard to do without some pretty heavy coding, modeling, etc. so I don't want people getting the idea that it's something simple to just throw in there.  The shoes and stockings layering is a completely different part of the sim than the clothing.

Fair enough.  You know what's involved way better than I do.  Looking forward to seeing the feature whenever it gets implemented!

39
Suggestions / Re: Bondage?? Rough Sex?? Spanking??
« on: November 30, 2011, 07:17:10 PM »
Spanking could be added to some existing positions.  You have say a doggy position and there is a "spank" button.  Every time you press it, he spanks her.  It is less complicated than creating whole, complex bondage positions.  Not that those things shouldn't be created at some point.  But for now, just the option to add spanking to certain existing positions would be nice.

40
Suggestions / Re: Real World Clothing?
« on: November 30, 2011, 07:12:54 PM »
+1 on this.  We need more meshes, and the ability to layer.  With the additional meshes the players can just add textures.

41
Suggestions / Re: Re: Clothing layers...
« on: November 30, 2011, 06:33:43 PM »
I agree with you there.

I think the basics need finishing off before you venture to further enhancements.
In those basics, I would include layers for clothing as I suggested in my Real World Clothing thread.

Cap'n.  8)

Absolutely positively.  I forgot to mention that as part of my clothing remarks.  The ability to layer outer clothes over inner clothes is basic functionality.  It isn't especially hard to do either, AFAIK.  We can already layer shoes over a portion of stockings.

And I second your call for "real world clothing."  Every model in a porn movie or sex simulation doesn't have to be dressed in clothes that would get them arrested if they wear it in public.  Sexy clothing that women actually wear IRL can be really hot.

42
Suggestions / Re: What would you like next?
« on: November 30, 2011, 06:22:47 AM »
I think the strongest priorities are 1) new clothing meshes for long pants and skirts, and 2) solo posing and masturbation.  These are less a matter of my personal preferences and more a matter of covering the basics to make sexsim competitive with other sims.  Once those things are in, you've got the fundamentals covered and can expand from there.

Other things I'd personally like to see, in no particular order

more shoe tpyes (more high heel types, flats, cowboy boots),
more hairstyles (pony tails, pig tails seem basic),
additional locations,
anal.

43
Suggestions / Re: Undressing
« on: November 30, 2011, 06:12:42 AM »
While the animations for this type of effect are way too complicated, might it be possible to show discarded clothing on the floor?  So you tell the model to remove a piece of clothing, then you see it on the floor?  Would enhance the illusion of "stripping" without a lot complex animation.  Only requires drawing a discarded version of each piece of clothing.

44
Suggestions / Re: Greater context
« on: November 27, 2011, 01:12:10 PM »
3D Sexvilla2 has a story board option, but it's clunkly and not very satifying.  For one thing, it uses talk bubbles instead of sound files to simulate dialogue.  I think a better implemented story board option would be welcome, but I'd rather see it not done at all then done in a less than satisfying way.  One option is to build the sim up as much as possible and make it successful, then design an RPG based on the same engine.

Pages: 1 2 [3]
SMF spam blocked by CleanTalk