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Messages - CapnKlutz

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31
General Discussion / Re: Up the Ranks
« on: January 25, 2012, 09:20:02 AM »
I can't imagine what came over me!  ;)  ;D

Cap'n.  8)

32
General Discussion / Re: Up the Ranks
« on: January 24, 2012, 11:36:18 PM »
Nothing really significant, but I just noticed something interesting.

Those of us who are involved in testing have all been put to one square in the posting  / rank badges.

Cap'n.  ???

33
Suggestions / Re: What would you like next?
« on: January 23, 2012, 03:54:01 PM »
Well,whilst Jak isn't intending to make a fortune out of this, it is only right he get some remuneration for all his efforts via the shop upgrades.

Think of the freebie bit as a taster.
There is a lot more functionality in this for free than there is from Thrixx!
If you are baulking at the price, take a look at the Deal for the Day.
That is always at a bargain price.
That too is substantially more than Thrixx do!


Cap'n.  ???

34
Suggestions / Re: What would you like next?
« on: January 22, 2012, 03:06:49 PM »
Welcome to the community, Matthewman.  :)

More functionality is going to be provided in an imminent  update.
I'm looking forward to seeing your contributions.

Cap'n.  8)

35
Suggestions / Re: motion capture (Mocap)
« on: January 19, 2012, 09:52:23 AM »
Hi Branes,

Welcome to our community.
Great to have someone of your talent & experience around!  :)

I too, am a Thrixx refugee, although not as long standing as yourself, nor with your skillsets.  :-[

I have also been encouraging the diversification you are proposing.
With SexSim , Jak potentially has an excellent tool in development here.
There is great potential if the target audience is broadened.
It largely depends on the tools given to the community & the growth of the community itself as to where it goes.
It is still relatively early days, but Jak is very talented & dedicated.

Cap'n.  8)


36
General Discussion / Re: APB Reloaded
« on: January 10, 2012, 02:38:06 PM »
Wow! Now she is really cute!  :o

Very nice work, NMM.

I do hope you will do a version of her for SS  ;)

Cap'n.  8)

37
General Discussion / Re: Facial Animations
« on: January 09, 2012, 11:40:24 PM »
Trust Jak, on this.

It looks like a step-change in user friendliness for character creation!  ;)

Cap'n.  8)

38
General Discussion / Re: Up the Ranks
« on: January 05, 2012, 02:36:55 PM »
It is posting based, so far as I am aware.  :-\

Cap'n.  8)

39
Tools / Re: Pronzilla's People Permutor v0.9 - little changes, big boobs
« on: January 05, 2012, 09:16:07 AM »
Make that 'very good!'  :thumbsup:

Cap'n.  8)

40
Tools / Re: Pronzilla's People Permutor v0.9 - little changes, big boobs
« on: January 04, 2012, 03:47:25 PM »
Thanks for the update! ( Need a thumbs up smiley here ;)  :eyebrows: )

Cap'n.  8)

41
Stories / Re: Storyboards
« on: January 04, 2012, 03:45:01 PM »
In the fullness of time, I am sure you will get where you wish to go with it.

I think it is mainly a matter of patience.  ;)

Cap'n.  8)

42
Characters / Re: A First Attempt.
« on: January 03, 2012, 04:12:55 PM »
OK I have given up on my old version of Photoshop & downloaded Gimp 2.6.

I have to be honest, I find it a lot quicker & more user friendly now I have sussed out it's foibles.  ;D

Cap'n.  8)

43
Stories / Storyboards
« on: January 03, 2012, 04:02:19 PM »
The work you talented folk are doing with what is currently available is really great.  :D
There are, however some really severe limitations as to what you are able to currently do with the storyboard idea.  :-\
IMO you need more locations & more meshes with UVMaps that can be used for real world clothing, both formal & casual.
As a few more of you are attempting work in this area,I would like to ask Jak to raise those two projects in his no doubt exhaustive 'To Do' list.  :-[

I would be interested to know  what else you feel might help to develop this facet of the program.  :)

Cap'n.  8)

44
Suggestions / Re: My thought
« on: January 03, 2012, 03:41:50 PM »
Yes, I can appreciate where you are coming from.  I can see the structure you visualise and it is a good target.

As NMM says, Jak has to get income for his efforts & these bespoke items are potentially a good way of doing it.
I have no issue with Jak's plug-in based units at all. It is good for the customer & the developer.

Work on it has to be prioritised & IMO adding levels of functionality is a good way to do this.
It encourages the growing community to put more effort into uploads, which adds to the appeal & grows the community & potential customer base.

Cap'n.  8)



45
Outfits / Re: Ideas for a sexy nurse outfit.
« on: January 03, 2012, 09:55:28 AM »
For me, it could be an age thing!  :-[  ;)  :o  :eyebrows:  :)

Cap'n.  8)

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