November 10, 2024, 11:45:58 AM

Author Topic: Moving character  (Read 10111 times)

LaydeHeather

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Moving character
« on: April 16, 2012, 12:06:20 PM »
When I first saw the Input tab in the start-up dialogue box, I got my hopes up that you could move the characters around the room.  You could make some killer movies with movement and some more innocent kinds of animations to set up a scene.

What are the wasd move, fire, and jump keys for anyway?

Jak (ripened peach)

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Re: Moving character
« Reply #1 on: April 16, 2012, 02:45:14 PM »
What are the wasd move, fire, and jump keys for anyway?

They're there by default in the middleware engine I use, Unity.  I might be able to remove them, but to be honest I'd forgotten they were even there in the settings screen.

slayerx

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Re: Moving character
« Reply #2 on: April 17, 2012, 09:10:08 PM »
I think a LaydeHeather cyborg girl would look cool in the game HAHA Sorry just noticed the post, and got Inspired to make a female Terminator Sexsim Girl......MMmmm? on 2nd thought maybe not, I don't like having virtual sex with a cyborg, Polygrams are cool HAHA...I have a photo that I did to mimick the terminator.....
I am off to see if this can be done......

Sorry for babbling

slayerx

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Re: Moving character
« Reply #3 on: April 17, 2012, 09:11:41 PM »
Opps forgot to say, I think being able to at least move the sims around would help alot on some of the postitions. Good point Ladye

slayerx

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Re: Moving character
« Reply #4 on: April 17, 2012, 09:31:21 PM »
Forgive me LaydeHeather for walking all over your post, just wanted to post a rough version of a cyborg women. Mind you its rough, but I know I can make one....I know I can ad some depth, the cyborg texture is from a B&W photo, so color will add alot, and some red eye glowing will be cool.

Again sorry for walking all over your post

 

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