April 30, 2017, 10:31:58 AM

Author Topic: Texture transparency  (Read 289 times)

Trio

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Texture transparency
« on: October 24, 2016, 11:26:48 AM »
A quick search around the forum tells me that the alpha channel on the character textures used to be used for the spec map, but since that has its own file now would it be possible to make it so character textures support transparency?

I understand that this isn't something that would be very widely used, but it might be fun for some novelty skins.